About David

David Holloway has been involved with gaming since the early 1970′s and with virtual worlds since heavy use of a MOO in 1993 – he even admits to having owned a Vic 20 and used it heavily to play cassette-based roleplaying games. As far as Star Wars goes, he still owns his original set of Star Wars figures and can vouch for the fact that a 1978 Stormtrooper can be blown to bits by shooting it with a slug gun from a distance. He’s also played Star Wars games as far back as the Super Nintendo console and to this day is devastated by the accidental erasure of all his progress on Lego Star Wars on the Wii.



Research: FPS Gamers Have Less Brain Grey Matter

call-of-duty-ghosts-pc-screenshot-3840x2160-004Damn those scientists, especially those Canadian ones. A study released today has found that players of action video games (defined in the study as first or third person shooters), tended to rely on habit (response learning) when playing.

The problem is, that type of learning has been shown to be related to decreased grey matter in the hippocampus area of the brain. Why is that an issue? Well, decreased grey matter in that area is linked to a higher incidence of neurological and psychiatric disorders.

Here’s the research abstract:

When navigating, distinct strategies rely on either the hippocampus or the striatum. We investigated whether action-video game playing is also associated with increased use of response learning strategies during navigation. We found that actionVGPs had a significantly higher likelihood of using a response learning strategy (80.76%) compared to nonVGPs (42.42%). Using response strategies is associated with decreased grey matter in the hippocampus. Previous studies have shown that decreased volume in the hippocampus is associated with neurological and psychiatric disorders. If actionVGPs have lower grey matter in the hippocampus, these individuals could be at increased risk of developing neurological disorders.

So all you FPS’ers out there, maybe it’s time to broaden your gaming horizons?

[Link to the research study]

Reaping The Whirlwind Released

Here at The Oceanic Gamer we’re unadulterated fans of The Secret World, and today’s announcement of the Season 1 Finale hasn’t given us any reason to change that view. Check the trailer out and then the press release of what you can expect in Reaping The Whirlwind, which is live now (assuming you’ve already got the issue #9 and #10 content updates):

Oslo, Norway – May 6th, 2015 – The Secret World® has just gotten a major content and story update with Issue #11: Reaping the Whirlwind. The game’s deep, dark and unique story has been told from launch and through eleven content updates, and now the first season finale is here!

The players fight their way through the Orochi tower, challenge eternal beings, grasp the ultimate power and will finally reap the consequences of their choices. Everything so far has been building up to this story climax, but it is of course not the end – it is merely the end of the beginning.

Issue #11: Reaping the Whirlwind offers hours of new content as the players can explore twenty-one unique levels of the Orochi tower in Tokyo, as they challenge the world’s largest corporation and its powerful CEO. The players will be rewarded with an Ultimate Ability based on their choices in the main story since launch. They also get a taste of what is to come, and learn that defying eternal beings comes at a heavy price.

Here’s some screen shots from the update:

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And here’s the full rundown on what you get.

Tell us what you think – is this something you’ll be jumping into?

 

Flash Point 98: The Lumpy-Darth Transplant Theory

flashpoint-podcastAfter a 3-week layoff we’re joined by guest David Carr to talk lots of SWTOR, Star Wars and plenty of other stuff as well.

Points of discussion:

1. MMO News

SWTOR: The Sixth Line (link), Update 3.2 has dropped (link), Season 5 PvP and trolls/win-trading, May 4th rewards, Anaheim Cantina flash drive contents (link)

Other: ESO console beta, EA kills some F2P titles (link), belated congrats to Ootinicast on Ep 200!

My Lore Is Stuck In Your Canon: coming back next episode!

 

2. General Gaming News

– Star Wars Battlefront and will it go the way of Titanfall as far as content? (link)

– Star Citizen concept sale (link) – and here’s the link for the new EM space travel engine

3. Pop Culture

– Daredevil TV Show full review

– Avengers Age of Ultron impressions

– Rogue One movie

– New Thunderbirds show

– The Binks Awakens (link)

4. Tech Roundup

– Nil

– Shout outs for our Facebook page, Twitter account, Simon’s Twitter account  and ODS-1’s Twitter Account. – And don’t forget to buy an Oceanic Gamer T-Shirt or thirty!

Please review or rate the podcast on iTunes if you can – it makes a huge difference!

Listen via iTunes, on Stitcher or right here:

Star Wars Battlefront: Trailer and Release Date

EA have announced some details about the upcoming Star Wars Battlefront game. November 19th is the Australian release date, with New Zealanders getting it on the 20th. The game will be available for PS4, Xbox One and PC via the EA Origin Service.

Does it look good? Have a look for yourself:

Not surprisingly, there’s a very direct tie-in with this December’s new Star Wars movie:

Fans who pre-order Star Wars Battlefront will be among the first players to experience the Battle of Jakku*, the pivotal moment when the New Republic confronted key Imperial holdouts on a remote desert planet on the Outer Rim. Taking place in the aftermath of the Rebel victory in the Battle of Endor, players will experience the events that created the massive, battle-scarred landscape of Jakku shown in Star Wars™: The Force Awakens™. Players who pre-order Star Wars Battlefront can fight the battle one-week early starting on December 1, 2015. All other players will get access to this free† content on December 8, 2015.

And there’s all the usual suspect planets as well for you to have a look around:

Star Wars Battlefront will allow fans to live out a wide range of heroic moments and intense battle fantasies of their own – firing blasters, riding speeder bikes and snow speeders, commanding AT-ATs and piloting TIE fighters and the Millennium Falcon. These battles will take place on some of the most iconic planets in the Star Wars universe, including Endor, Hoth, Tatooine and the previously unexplored planet, Sullust. Gamers will be able to play as some of the most memorable characters in the original trilogy such as Darth Vader and Boba Fett. Star Wars Battlefront will feature a wide range of modes tailored for different types of battles, from larger 40-person competitive multiplayer to crafted missions that are played solo, with a friend via split-screen offline or co-operatively online.

And finally, some screen shots from the game:

There’s an official site for the game if you want to get ongoing updates, but be assured we’ll let you know when we hear more as well.

Destiny 1.1.2 Update: Lotsa Fixes

swtor-patch-incoming-bannerIf like me you’ve logged into your console and found that there’s a 6+ gigabyte download waiting for you, it’s the latest Destiny patch. The patch itself has no new content, just a slew of bug fixes. So read on to see if you pet hates have been addressed:

Update 1.1.2 : The one with Vault space and Raid fixes.
With this update, we’re responding to player feedback and addressing larger issues that compromised the quality of the Destiny experience.
Spotlight Improvements & Additions
  • Vault Capacity increased to 24 Armor Slots, 36 Weapon Slots, and 24 General Slots
    • Disabled gear comparison in Vault on Xbox 360 & PS3 platforms to account for additional slot memory
  • Colorblind support (deuteranopia, protanopia, tritanopia) added for highly color-driven gameplay elements
    • Motion tracker
    • Loot drops
    • Shield energy
    • Item categories
  • Audio Controls are now available in the Settings menu
    • Volume control
    • Music toggling
  • Item Lock now allows players to prevent gear and weapon items from being accidentally dismantled
  • The purple ball has been reborn in the tower as an interactive sphere with a parallaxed energy core that grows with object velocity and tints based off time of day
Weapons
General
  • Fixed a bug that caused a player to lose ammo when switching weapons while dead
  • Fixed a bug where ammo consumables did not reliably replenish ammo
  • Pocket Infinity behavior is less likely to fail during edge case conditions
  • 4th Horseman weapon stats restored to original intended values
Perks
  • Updated Thorn’s first-person player feedback poison effect
  • White Nail perk no longer triggers on immune targets
  • Defensive Reflex (Don’t Touch Me) perk no longer triggers on throwing knives
  • Performance Bonus ammo on Fusion Rifles reduced to match Shotguns and Sniper Rifles
  • Fixed an issue introduced in 1.1.1 that allowed Ice Breaker to persist ammo after respawn
World
  • Players can now choose to wear their helmets in social spaces
  • Quest loot pyramid baubles are now easier to spot
  • Added Quest indicator badges to the Tower when a Quest is either completed and ready to turn in
  • Increased Crota’s Bane Reputation rewards on Eris Morn’s bounties
  • Fixed a bug where Major Thralls had two jaws and two left hands
  • Fixed a bug where player’s equipped items did not receive experience from completing missions
  • Fixed a bug where the Black Garden Level 30 Featured Story was incorrectly listed at Level 28
  • Fixed a bug where Heavy Ammo consumables were not available for purchase from Xûr
Strikes
Cereberus Vae III
  • Valus Ta’Aruc’s strength has been reduced by 33%
  • Reduced the number of Major combatants in the Valus Ta’Aurc fight
Dust Palace
  • Dust Palace: Reduced the number of Major combatants in the Psion Flayer fight
  • Dust Palace: Lowered the strength on the Psion Flayers’ shields
Raids
Vault of Glass
  • Vault of Glass will no longer display a highlighted activity notification despite players best efforts to remove it
  • Fixed a bug where splash damage could penetrate the Aegis bubble
  • Shield Relic melee attacks now land Minotaurs more consistently
  • Improved issues associated with walking through the teleport
Crota’s End
  • Crota will now wait until fully standing before a sword attack
  • Fixed a bug where the sword immediately despawned after killing a swordbearer
  • Swords will now last a full 30 seconds after being picked up
PvP
General
  • Greatly reduced the weighting of Blind Watch and Firebase Delphi in Control, Iron Banner, and Inferno Control playlists
  • Fixed a bug where a player that was killed by an enemy could commit suicide and be revived for points
  • Fixed a bug that prevented players from receiving points for neutralizing a control zone
  • Fixed a bug where capture points were not properly disabled after the game ends
  • Added incremental revive timers to Skirmish and Salvage
    • Each time a teammate revives you, it takes longer before you can be revived again (currently +5s each revive)
  • Stopping Power now requires Shotgun kills instead of sprees
  • Target Practice now requires Hand-Cannon kills instead of sprees
  • Electrocutioner now requires Fusion Rifle kills instead of sprees
Maps
  • Anomaly: Added invisible physics over the pool table to keep people from hiding
  • Shores of Time: Added kill volume to the open edge of “A” cave in to keep players from hiding
  • The Burning Shrine: Moved the spawn point to fix camera view
Ammunition
  • Crates are now visible for all players long before they are available to pick up, with a countdown timer added to show when they will arrive
  • Guardians no longer drop Special ammo on death
  • Lowered the amount of Special ammo picked up from crates (from 50% to 25%)
  • Special Ammo crate respawn time raised (from 45 seconds to 120 seconds)
  • Increased drop radius when a friendly picks up a Special crate (from 20 meters to 100 meters)
  • Slightly increased interaction time on Special Ammo crate (from 0.1 seconds to 0.8 seconds)
  • Reduced the number of Special crates on the maps and relocated them (from 6-8 crates to 3-5 crates)
  • Special and Heavy ammo bricks now despawn when a player dies or on a timer (20 seconds for Special, 30 seconds for Heavy)
  • Heavy ammo now lets everyone know which player or Faction picked up ammo
  • Increased warning time on Heavy ammo (from 10 seconds to 15 seconds)
UI
  • New visual treatment to Quest nodes and nodes that involve Quest activities or steps
  • Players can now click the left stick to hide the UI when inspecting items, for screenshotting/sharing purposes
  • Fixed a bug where precision kills did not appear correctly in the PGCR
  • UI flyouts are now easier to navigate (i.e. “Amazon Flyout Menu”)
Audio
  • Fixed an issue where Stealth Vandal audio was being suppressed by gunfire or other loud sounds
  • Titan Ward of Dawn now has audio indicators at low energy so players can more easily read when it will time out
  • Players walking into enemy Wards of Dawn now hear a sound when blindness is applied
Companion
  • Fixed issue where Combined Arms Grimoire card was pointing to the wrong unlock conditions
  • Fixed issue where Grimoire cards were awarding the incorrect number of Grimoire points
Technical
  • Fixed a rare soft-lock when a player’s internet connection drops
  • Clarified error that displays when user has insufficient hard drive space
  • Better handling of rest mode/resume on PS4

[Source]

Flash Point 97: A Big Stick In My Hand

flashpoint-podcastWe’re back with another healthy dose of non-detail!

Points of discussion:

1. MMO News

SWTOR: 3.1.2a patch, Double XP Weekend, Bounty Contract Week, Stronghold labels bind on pickup (link)

ESO: Console transfers from PC (link)

My Lore Is Stuck In Your Canon: back next episode!

 

2. General Gaming News

– Nil

3. Pop Culture

– Daredevil TV Show

– Game of Thrones links

– The Simpsons no longer to be released on DVD

– Deadpool movie

4. Tech Roundup

– Nil

– Shout outs for our Facebook page, Twitter account, Simon’s Twitter account  and ODS-1’s Twitter Account. – And don’t forget to buy an Oceanic Gamer T-Shirt or thirty!

Please review or rate the podcast on iTunes if you can – it makes a huge difference!

Listen via iTunes, on Stitcher or right here:

Flash Point 96: Clive Sinclair’s Fetid Kidneys

flashpoint-podcastAnother wide-ranging, incisive podcast this week. Or is it?

Points of discussion:

1. MMO News

SWTOR: New community rep Nick Avola (link), Game Update 3.2: Rise of the Emperor is on PTS (link), Outfit Designer holds some promise (link)

My Lore Is Stuck In Your Canon: Galactic Crime: The Exchange

 

2. General Gaming News

-Elite Dangerous question: how does it compare to the original?

– Google may revamp Youtube to be more game streaming-friendly (link)

– Playstation Home finally closes and the Ps4 gets a software update (link)

– Xbox TV tuner available, get double games with Xbox Gold (link)

– Star Wars Battlefront to debut at Star Wars Celebration (link)

 

3. Pop Culture

– NASA’s Jedi Photo Shoot (link)

– Incredible TIE Fighter 80s anime vid (link – seriously watch this!)

– Deadpool movie system unveiled (link)

4. Tech Roundup

– Netflix Oz Launch thoughts

-Twitch lost your password (link)
Warning: foul language in small snippet after closing music.

– Shout outs for our Facebook page, Twitter account, Simon’s Twitter account  and ODS-1’s Twitter Account. – And don’t forget to buy an Oceanic Gamer T-Shirt or thirty!

Please review or rate the podcast on iTunes if you can – it makes a huge difference!

Listen via iTunes, on Stitcher or right here:

Flash Point 95: Padme Panda’s Stomach Rumbles

flashpoint-podcastAfter a 3-week break due to that damn real life, we have lots to discuss.

Points of discussion:

1. MMO News

SWTOR: Next Community Cantina in Anaheim, Bounty Contract Week returns March 17th, ESL speed run cancelled, black-purple colour crystal for subscribers, Patch 3.1.1 Patch Notes, new SWTOR story: The Final Trial.

WoW: WoW tokens on the way.

My Lore Is Stuck In Your Canon: back next episode, if he returns from being on strike!

 

2. General Gaming News

-Elite Dangerous coming to Xbox One and Mac

– Infinite Crisis MOBA coming

– Wolfenstein: The Old Blood is coming in May

– ESO Patch 6 – it’s huge!

3. Pop Culture

– Star Wars standalone movie details announced, Blade Runner 2 , Blomkamp to Chappie-ise the world

4. Tech Roundup

– Shout outs for our Facebook page, Twitter account, Simon’s Twitter account  and ODS-1’s Twitter Account. – And don’t forget to buy an Oceanic Gamer T-Shirt or thirty!

Please review or rate the podcast on iTunes if you can – it makes a huge difference!

Listen via iTunes, on Stitcher or right here:

Flash Point 94: The Varied Cuisine of Turkmenistan

flashpoint-podcastSome MMOs, console gaming and a dash of Oscars talk – what else would you want!

Points of discussion:

– Thanks for support of the We Hate People pilot episode

1. MMO News

SWTOR: Operation Victory Tournament (link), Boston Cantina cancelled (link)

WoW: Patch 6.1 (link)

My Lore Is Stuck In Your Canon: back next episode.

 

2. General Gaming News

– Machinima cuts more staff (link)

– Sony Online Entertainment is sold (link)

– Evolve – the game (link)

– The Order 1886

– Xbox’s Steam-like sale

3. Pop Culture

– The Oscars

Toast of London

4. Tech Roundup
– The Apple Car coming?

– Shout outs for our Facebook page, Twitter account, Simon’s Twitter account  and ODS-1’s Twitter Account. – And don’t forget to buy an Oceanic Gamer T-Shirt or thirty!

Please review or rate the podcast on iTunes if you can – it makes a huge difference!

Listen via iTunes, on Stitcher or right here:

SWTOR 3.1 Conflict on Rishi – Full Patch Notes

swtor-patch-incoming-banner

Highlights

Ranked Warzone Arena Season 4 has begun! Get in there and go berserk! Season 3 leaderboards have been archived.
New Hard Mode Flashpoints! Hard Mode Blood Hunt and Battle of Rishi are now available through Group Finder in the Hard Mode Flashpoint category at level 60.
New Legacy Unlock – Improved Mounting! You can now summon any vehicle or creature mount while moving!
Relics of the Gree is back! The Gray Secant has been spotted on Ilum, which means only one thing: the Relics of the Gree Event is back and now available for Level 60 players! From February 24th at 4:00PST/12:00 GMT to March 3rd at 4:00PST/12:00GMT, Black Bisectors are called upon to complete missions for new rewards!
Bounty Contract Week Returns! Hunt wanted criminals in this returning event. The event begins February 12th at 04:00 PST/12:00 GMT and ends February 17th at 04:00 PST/12:00 GMT
Progress faster with a Double XP Weekend! Get twice the experience from February 13th at 10:00 PST/18:00 GMT to February 16/17th at 23:00 PST/07:00 GMT!

General

  • Ship Droids can now equip 1-Handed Blaster Pistols in their Main Hand.
  • Hard Mode Battle of Rishi and Blood Hunt have been added to the Mission “[WEEKLY] Galactic Conflicts.”
  • The following exit points have been added to Guild Flagships:
    • Republic: Yavin 4: Coalition Staging
    • Republic: Rishi: Raider’s Cove
    • Republic: Rishi: Blaster’s Path Cantina
    • Imperial: Rishi: Blaster’s Path Cantina
  • Fixed an issue where player Utility Points would not reset when the data had changed, resulting in players not always meeting the criteria for the Utility set up they have.
  • The Achievements for killing Commander Mokan now have a proper icon.
  • The BH-7X Custom Hunter vehicle now correctly banks into turns.
  • The Decoration UI no longer lists the Decoration “Life Day Holo-Tree (Green)” as available.
  • The Cyan Sphere vehicle is now purchasable from the Gree Reputation vendor.

Cartel Market

  • The Apprentice’s Shadow Pack is now available from the Cartel Market!
  • Corrected the jet pack animation locations on Shae Vizla’s Chestguard.
  • Selecting the “Bright Yellow Eyes” option in Character Creation or the Appearance Designer no longer makes it impossible to make further changes.
  • The Dathomir Shaman’s Hood now appears properly when equipped or previewed.
  • The Investigator’s Robe no longer has two hoods.
  • The Icon for the Appearance Modification Station Decoration is now blue instead of green to appropriately match the required Floor Hook size.
  • The Collections UI no longer has images of the Juhani set while viewing or unlocking the Underwater Explorer’s Armor.

Classes + Combat

General

  • Incremental healing and damage from already-applied effects no longer get inadvertently cut off when Alacrity buffs are activated.

Jedi Knight
Guardian
General

  • Fixed a dynamic tooltip bug that caused Soresu Form to appear like it reduced ability damage dealt by 20% instead of 10%.
  • Narrowed Focus is now a Skillful Utility.
  • Gather Strength is now a Masterful Utility.

Defense

  • Dust Storm now additionally increases Blade Storm damage by 40%.
  • Pacification now increases Force Sweep damage by 75% (up from 65%) and the critical strike chance of Cyclone Slash and Master Strike by 30% (up from 20% and 0%, respectively).
  • Warding Power now additionally increases Warding Strike damage by 15%.
  • Lunge has been redesigned: While Soresu Form is active, Riposte is off the global cooldown and costs 1 less focus.
  • Warding Call now has a subtle, persisting visual appearance while the effect is active on the Guardian.

Sith Warrior
Juggernaut
General

  • Fixed a dynamic tooltip bug that caused Soresu Form to appear like it reduced ability damage dealt by 20% instead of 10%.
  • Deadly Reprisal is now a Skillful Utility.
  • Pooled Hatred is now a Masterful Utility.

Immortal

  • Quake now additionally increases Force Scream damage by 40%.
  • Heavy Handed now increases Smash damage by 75% (up from 65%) and the critical strike chance of Sweeping Slash and Ravage by 30% (up from 20% and 0%, respectively).
  • Consuming Power now additionally increases Aegis Assault damage by 15%.
  • Lash Out has been redesigned: While Soresu Form is active, Retaliation is off the global cooldown and costs 1 less rage.

Jedi Consular
Shadow
Kinetic Combat

  • In addition to its previous effects, Double-bladed Saber Tactics now increases the damage dealt by Force Breach by 75% whenever you successfully shield, parry, or deflect an attack. This effect lasts for 10 seconds and does not stack.
  • Changed the name of “Double-bladed Saber Defense” to “Double-bladed Saber Tactics” to better fit the new additions to the skill.
  • Reduced the damage dealt by Cascading Debris.
  • Force Break now increases the damage dealt by Force Breach by 30% (up from 15%).

Infiltration

  • Shadow’s Respite now properly gives a 50% Force Bonus after stealth ends.

Sage

  • Jedi Consular trainers on Balmorra, Taris, Nar Shadda, and Hoth now properly display Sage abilities.

Sith Inquisitor
Assassin
Darkness

  • In addition to its previous effects, Lightning Reflexes now increases the damage dealt by Discharge by 75% whenever you successfully shield, parry, or deflect an attack. This effect lasts for 10 seconds and does not stack.
  • Reduced the damage dealt by Depredating Volts.
  • Mounting Darkness now increases the damage dealt by Discharge by 30% (up from 15%).

Smuggler
Gunslinger
General

  • Improved the visual effects for Vital Shot, especially when dual wielding Blaster Pistols.

Scoundrel
Ruffian

  • Fixed a bug that caused Sanguinary Shot to deal damage twice.

Imperial Agent
Sniper
Engineering

  • Interrogation Probe no longer flies away while the damaging effect remains on a target. Instead, it now fades out when the effect ends.

Flashpoints + Operations

Temple of Sacrifice

  • Players no longer receive “Out of Range” errors when attacking The Underlurker, and the Devastation mechanic now functions more reliably.
  • Malaphar the Savage now only uses Frustrated Howl in appropriate situations.

The Ravagers

  • The Repair Droids present during the Torque encounter now have more health in Story Mode.
  • The damage of Torque’s Floor Vents has been reduced for 16-Player Story Mode.
  • The Shoots Lasers droids now more accurately target and destroy the Repair Droids deployed during the Torque encounter.
  • Being defeated by the Bridge Crew no longer causes Coratanni to fight the Escape Pod.

Dread Palace

  • It is now possible to complete the healing challenge during the Dread Master Raptus encounter on all difficulties.

World

  • Players now get a warning if they pull the Ancient Threat close to its combat reset range while in combat.
  • Ancient Threat’s Force Whisper and Force Silence now have the correct dispel types in the debuff tooltip.
  • All units of the Lance Squadron on Yavin 4 now have boss immunity.

Flashpoints

  • The Demolition Probes during M2-AUX Foreman’s encounter in Hard Mode Depths of Manaan now center the damage radius on the probe instead of the player who triggered the detonation.
  • Commander Jensyn and Darth Soverus can no longer die of mysterious causes after using the Force Unleashed ability during Hard Mode Korriban Incursion.
  • The Imperial/Republic Commanders in Hard Mode Assault on Tython now reset if moved too far from the combat area.

Items + Economy

  • Self-Perpetuating Power Cells have replaced Synthetic Energy Matrix as a crafting material required to craft Dark Projects.
  • Bosses in 16-Player Story Mode Shadow of Revan Operations now drop two MK-2 gear pieces and two set piece Tokens.
  • One of the duplicate M1-4X’s Defense Gear Lockboxes has been renamed to SCORPIO’s Defense Gear Lockbox. The newly named SCORPIO’s Defense Gear Lockbox has had its requirement changed to SCORPIO.
  • Corrected the jet pack animation on the Headhunter’s Body Armor.
  • The icon for the Rishi reputation item “Raider’s Cove Saber” now looks more like its description.
  • Following items have had their stats corrected:
    • Devoted Allies Force-lord’s Gloves
    • Devoted Allies Force-lord’s System
    • Devoted Allies Assault Focus
    • Devoted Allies Force-lord’s Vestments
    • Devoted Allies Force-lord’s Relay
  • Fixed backside cloth stretching issue on Trooper Massassi, Yavin MK-1, Resurrected, and Rishi Maze MK-2 chest armor.
  • Fixed hair clipping issues with the Yavin MK-1 helmet.
  • The Kurtob Alliance speeder has had its item icon, name, and description fixed, and it now appears correctly in the Stronghold Decorations list.
  • Numerous Shadow of Revan head slot items have had voice modulation added.

Missions + NPCs

  • The Missions “[WEEKLY] The Ravagers” and “[WEEKLY] Temple of Sacrifice” are now shareable.
  • The Republic version of the Mission “[WEEKLY] Tactical Flashpoints” now correctly states that it is for level 60 Flashpoints.
  • It is no longer possible to do the Shadow of Revan arc twice.
  • The GSI Combat Support Droid now correctly exits combat when entering stealth mode during Solo Flashpoints.

Warzones

  • Huttball Fire Trap damage is no longer mitigated by damage reduction for level 55+ characters, effectively reducing the number of hits required to defeat a player.

Flash Point 93: Flagellating In Deviant Ways

flashpoint-podcastWe’re in an opinionated mood this episode as we range across a wide number of topics and provide a teaser about a new podcast project!

Points of discussion:

Invitation to give feedback on a proposed new podcast project (email us, tweet us, throw a comment on Facebook for us)

1. MMO News

SWTOR: Simon’s experience with solo instances, Darth Marr spotlight (link), Game Update 3.1 (link), PvP win trading, upcoming Community Cantinas

My Lore Is Stuck In Your Canon: Galactic Crime!

 

2. General Gaming News

– Joystiq and Massively get killed off.

– IGN and Machinima lose some key talent

– PTS for TESO

3. Pop Culture

Movies: Interstellar

Other: DC Comics wraps up its New 52 approach, Marvel’s new all-woman team A-Force, Star Wars #1 mini-review

4. Tech Roundup
– Hotline Miami refused classification in Australia.

– Shout outs for our Facebook page, Twitter account, Simon’s Twitter account  and ODS-1’s Twitter Account. – And don’t forget to buy an Oceanic Gamer T-Shirt or thirty!

Please review or rate the podcast on iTunes if you can – it makes a huge difference!

Listen via iTunes, on Stitcher or right here:

Flash Point 92: Shopping Trolleys on Ziost

flashpoint-podcastWe welcome David Carr back as guest co-host this episode and we talk a lot of MMO news plus a little of console gaming, pop culture and tech.

Points of discussion:

1. MMO News

SWTOR: Changes in BioWare’s community team, SWTOR in 2015 (link)

Others: Guild Wars 2 Heart of Thorns expansion announced (link), Cowtastrophe in Marvel Heroes (link), Elder Scrolls Online drops its subscription model (link), EVE Down Under event (link)

My Lore Is Stuck In Your Canon: back next episode!

 

2. General Gaming News

– Dragon Age: Inquisition

– David’s thoughts on Destiny: The Dark Below

– Simon’s take on Destiny: My Seething Rage (note: very long but interesting discussion that’s not just for Destiny players. If you’re in a hurry Pop Culture starts at 56 minutes in)

3. Pop Culture

TV: Daredevil TV series launching in April (link)

Other: Bestselling comics and graphic novels of 2014 (link), Marvel’s upcoming Secret Wars event (link)

4. Tech Roundup
– Windows 10 announced (link 1 and link 2)

– Shout outs for our Facebook page, Twitter account, Simon’s Twitter account  and ODS-1’s Twitter Account. – And don’t forget to buy an Oceanic Gamer T-Shirt or thirty!

Please review or rate the podcast on iTunes if you can – it makes a huge difference!

Listen via iTunes, on Stitcher or right here: